Is there anyway you could render sprites for the flagged track pieces with missing sprites? Not sure how many there are in game, but it would be an interesting experiment. For example, dive machine track shares the sprites of the twister track but is considered distinct - there's no way to enable inversions (which was annoying when I did my dive machine)/ Strange thing is it's unpredictable whether it will or it won't - it's not that every element that you don't have sprites for won't work - sometimes it just means glitchy trains.Īlso, sometimes you can't enable track pieces even if the game does have the sprites, because there's actually two different track styles even though they don't share sprites. ![]() On the hypercoaster, it would give you inversions, but then the hypercoaster train doesn't have sprites for them so it glitches.Īlso, sometimes the game doesn't allow you to run the ride because of the missing sprites. ![]() As far as I'm aware, on the corkscrew coaster the only piece this gives you is the steep-to-flat. And yes, you can easily enable all track flags on a DAT file with minimal effort, but this won't give you track pieces the game doesn't have sprites for, only those that were deliberately excluded from the DAT. The corkscrew coaster uses the same track as the hyper, so yes.
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